My review of Onirim, a quick solo card game where you escape a dream labyrinth by finding eight doors before the nightmares catch up.
My review of Ancient Knowledge, a tableau game about preserving ancient monuments before they slide into the past and are lost forever.
My review of Red Rising, a hand-management and combo-building game set in Pierce Brown's brutal, caste-divided sci-fi universe.
My April 2026 plays: a record 32 games across 17 titles, with Onirim leading the pack at 6 plays.
How a Portuguese girl went from Monopoly on the living room floor to a 400-game collection: my board gaming journey, start to now.
My review of Viticulture Essential Edition, a worker-placement game about building a Tuscan winery, one carefully balanced season at a time.
My review of Aquatica: Cold Waters, the expansion that adds new locations, characters, and the Tribes mechanic, making a great game shine even brighter.
My March 2026 plays: 15 games across 10 titles, with Dice Throne Adventures stealing the spotlight this month.
My review of Imperial Miners, a light tableau-building game where dwarf factions dig deep for treasure and chain-reaction combos.
Wednesday, March 25, 2026
My review of Aquatica, a hand-management game about raising sunken treasures from the ocean depths, one Sea King's kingdom at a time.